Gamification is the application of game thinking and game mechanics in non-game contexts to encourage users to solve problems. A
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5 Reasons to Use Gamification in E-Learning
From a very tender age, we are exposed to games: Chess, Monopoly, Scotland Yard… And that is for a reason,
Continue readingMaking Learning Fun: Gamification
A Gartner report says that by 2015, 50% of organizations managing innovation processes will gamify aspects of their business. In
Continue reading7 Ways to Create Learning Experiences for Your Sales
Our blog last week was about learning experiences – the need for and its importance in modern L&D, while also
Continue readingCreating Learning Experiences at Work, and the Pivotal Role of Microlearning
How often have we attended in-depth, all-day training programs and yet have faced stumbleblocks during implementation at work? Or how
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