We continue with the topic of gamification and bring to you our latest blog post that focuses on game elements
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Capitalize on Informal Learning using Gamification
Did you know that an average American spends 5.4 hours per day using mobile devices? And that we check our
Continue readingGamification as a Learning Strategy – A Foolproof Method for Creating Effective eLearning
Gamification – An Overview “Gamification” as a term was introduced by British computer programmer and inventor Nick Pelling in 2003.
Continue readingDeliver Effective Learning by Converting ILTs to Self-Paced Microlearning Modules with Specific Learning Objectives
How does one deliver effective learning to a highly disengaged audience? This has been the key challenge that L&D leaders
Continue readingHow to make an effective transition from ILT to VILT
Virtual instructor-led training (VILT) is an ideal method for reaching a large target audience. Most of us may already be
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