Did you know that an average American spends 5.4 hours per day using mobile devices? And that we check our
Continue readingGamification as a Learning Strategy – A Foolproof Method for Creating Effective eLearning
Gamification – An Overview “Gamification” as a term was introduced by British computer programmer and inventor Nick Pelling in 2003.
Continue readingA Comparison of Instructor-Led Training with Virtual Instructor-Led Training
Over the course of the last few months, we have published several blog posts on the role of virtual instructor-led
Continue readingHow to Choose the Ideal Learning Strategy to Design and Deliver Virtual Training?
The last few blog posts that we have published focus on the theme of virtual training, microlearning, and how L&D
Continue readingDeliver Effective Learning by Converting ILTs to Self-Paced Microlearning Modules with Specific Learning Objectives
How does one deliver effective learning to a highly disengaged audience? This has been the key challenge that L&D leaders
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