‘Heuristic evaluation’ was pioneered by Jakob Nielsen and Rolf Molich in 1990. This is their definition of the term – Heuristic evaluation is a usability engineering method for finding the usability problems in a user interface design so that they
Concept is what is core to content. By that we mean the delivery of an output that can create or leave an ever-lasting impact on the customer. Concept here pertains to complicated technical scenarios and engineering environments that
Rapid learning tools come to the rescue when course content must be developed fast and economically, and when you may not have the highly technical expertise required to work with comprehensive authoring tools. While a traditional
A Training Manual or Material is a compilation of instructions. It has an objective of developing an improved approach towards enhancing the productivity of a particular task. Training material is used for almost every other thing we use
The number of iPhone users has been growing steadily. From 17.5 million users in 2010, the number has gone up to 63.2 million in the US alone, and this number is continuously rising. The total number of
There is a plethora of online games out there that promise to make you more intelligent if you signup with them and follow a disciplined brain-training regime. Out of these Lumosity stands out with its 14 million (and
Why all the hype about social learning?
Let’s begin with an example. Mechatronics is a design process that includes a combination of mechanical engineering, electrical engineering, telecommunications engineering, control engineering and computer engineering. Was it ever possible